We're becoming the Vulpera as an allied race, that is a sort of character race that
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you guys introduced before Battle for Azeroth launched. Can you intend for them to be one all together? I believe the best way to explain it is a continuous conversation. As we moved to Battle for Azeroth, we knew we wanted to perform the idea of allied races, and we talked a lot about the different races which made sense. As we assembled one allied race we heard things that worked and didn't work. We also started to get feedback about what they desired to see, from gamers.
It was a combination of those variables as we put these together. We're super excited to see it outside in the wild. I'm very excited to perform vulpera. I've been playing Alliance mostly recently, but I have been trying to convince my friends to switch into Horde so I can play vulpera. I have not succeeded yet, but that's the plan.
The Vulpera's aesthetic was something which people loved from day one. To be able to bring that to them as a playable solution is something that the staff is super excited about. This was wanted by so many of them and we figured that this is a great time.
A lot of the other allied races are variations on an present race we're knowledgeable about, such as Dark Iron Dwarves, Void Elves, stuff like this. Was it challenging to create a race that is unique? There are some challenges. Perhaps a minor difficulty, but the boots, for example -- were you aware that we must fit each and every pair of boots that
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has been made to create certain they match on all of the Vulpera feet? Together with the quads and the way their toes work, we needed to make sure that worked for all of these, which was a little challenging. But again, that is part of what we learned to do much better as we went through all of these allied races. There were some challenges, and there were some things we did that weren't as hard as we maybe had believed.