This cannot only be fixed and hope people come back and create half a dozen accounts. A lot of
RS gold
placed into PvP related content is butchered on discharge, or not worth the risk for it is reward. Dev time spent on PvP is usually not well recieved because it is time that could have been spent on the rest of the updates we are not currently getting. Replacing thing drops would be a baby step into supporting runescape players to spend some time however there's a great deal of controversy over that too.
Honestly, Jagex never needs to have polled we need updates. Runescape players feel entitled to things and bring up it. 1 large update per month could be OK, taking into consideration the scope of the projects they want to give us. Then the other 3 months may be other, smaller updates like QoL and repairs. It would also help to have an update theme each month that RunePass could follow. Again, great post! You've made a great deal of good points. I expect that is seen by Mod Warden and takes it. There are loads of people in this thread that are overly fussy about"NO MTX" to recognize it is too late for this struggle. Continuing to fight that battle is moot, but constructive ideas is where our focus has to be focused if we need an opportunity and change at abolishing Treasure Hunter.
You're missing the point of gambling and especially RuneScape. It was never to skip as much as you possibly can get somewhere trip. You are just missing out by swiping the credit card of your mom. If you're playing for 20 minutes or 20 hours a day, it doesn't matter. Its not all about"endgame" and even though it had been you are gonna get there and realise there's nothing to do. Uhh? Well I bought all of my degrees and suck runescape game to be removed so that I could skip something else.
Without throwing cash in the 12, play if and when you have time. Because now games are being designed to create people spend as much money and we're not getting exactly the same experience. Not only is it becoming harder and harder to find non-singlerunescape player games that want to invest in things, but games such as RuneScape have been screwed over.There is mechanic information. Your buffs/debuffs at the top right alongside the map, the buffs/debuffs beneath your goal's portrait in the top of your target left. Dozens of abilities and cooldowns. The pinnacle of all overcomplexity. All this is to state I don't know a whole lot however I do not think this is a problem exclusive to it. WoW backpedalled on battle and equipment sophistication but this kind of MMORPG seems to breed mechanisms. As if they could get away with it because they have so many more fundamental keys to
buy OSRS GP
to work together, and more flexibility using mouse controls. Along with the stat/armor/gear systems that are excessively complex seem like a terrible effect of an urge for replayability and material.